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Storytime

Funfair Friendzy

“One day, an amusement park on TV caught our eye. We could build our own, right here!” exclaimed Kiwi.

Spurred by excitement, Kiwi and Taro started small: a simple game of “Knock the Cans.” As they played, their laughter caught Tang’s ear.

“What’s the prize?” Tang inquired, just before running through the cans.

Realizing the need for rules, Kiwi and Taro crafted some guidelines. A shooting line was drawn, and Tang now had to topple the cans like everyone else.

“More games would make this a real amusement park,” Taro noted.

And so, they added more games. Blueberri suggested an ice cream eating competition where players couldn’t use their hands. It was a hit. Jackfroot brought a drilled table for “Whack-a-Mole,” and everyone took turns.

Cheri, the intellectual giraffe, stunned everyone with her game: “Tarot Card Reading.”

“See your future if you dare,” she announced. The forest friends were thoroughly entertained. But then came the issue of prizes.

“A fair without prizes is just another gathering,” pointed out Jackfroot.

Taro pondered, “It’s gotta be something everyone wants, you know?”

Kiwi jumped in, “What about a giant stuffed animal? I have a plush bear that could bring joy to another animal.”

“Brilliant! It’s eco-friendly and gives old toys a second life!” said Cheri.

And so, they officially launched their amusement park, with recycled toys as prizes. It was an instant hit, drawing forest creatures of all sizes and colors. Soon, they needed more toys.

“We need donations, guys,” Kiwi announced.

Their call was met with enthusiasm. Donations poured in—plushies, trinkets, and all.

The Forest Fair was a resounding success, open to everyone willing to donate and share. Not only did the forest friends have a great time, but they also discovered the joy in making new friends and sharing happiness.

So, it wasn’t just an amusement park they built; it was a community, united by the simple yet profound joy of play.

Blurb

Taro has a fantastic volcano science project that he’s eager to show his friends. But when an experiment goes haywire, his project is ruined! With only one day until it’s due, can Taro and his friends save the day and create a new, improved volcano?